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//datei-name: binOp.cpp #include "baum.h" extern Output* outputWindow; void Baum::binOp(char op) { char typ, typ1, typ2; --varI; typ2 = varTyp[varI]; y = varWert[varI]; --varI; typ1 = varTyp[varI]; x = varWert[varI]; if (typ1 == 'l') typ1 = 'i'; else if (typ1 == 'L') typ1 = 'I'; else if (typ1 == 'f') typ1 = 'd'; if (typ1 == 'd') { dop = (double*)x; dd = *dop; } if (typ2 == 'l') typ2 = 'i'; else if (typ2 == 'L') typ2 = 'I'; else if (typ2 == 'f') typ2 = 'd'; if (typ2 == 'd') { dop1 = (double*)y; dd1 = *dop1; } // '&' & '|' sind mit jedem typ m&#65533;lich if (op == '&') { if (typ1 == 'd') { if (dd) x = 1; else x = 0; } if (typ2 == 'd') { if (dd1) y = 1; else y = 0; } varWert[varI] = x && y; return; } if (op == '|') { if (typ1 == 'd') { if (dd) x = 1; else x = 0; } if (typ2 == 'd') { if (dd1) y = 1; else y = 0; } varWert[varI] = x || y; return; } // automatisch casten typ = 0; if (typ1 != typ2) { if (typ1 == 'c' || typ1 == 'C' || typ1 == 'i' || typ1 == 'I') { if (typ2 == 'c' || typ2 == 'C' || typ2 == 'i' || typ2 == 'I') goto switchOp; } if (typ1 == 'd') { if (typ2 == 'i' || typ2 == 'I') { typ = 1; dd1 = y; } } if (typ2 == 'd') { if (typ1 == 'i' || typ1 == 'I') { typ = 1; typ1 = 'd'; dd = x; } } if (typ1 == '^' && (typ2 == 'c' || typ2 == 'C' || typ2 == 'i' || typ2 == 'I')) typ = 2; if (! typ) { err = iK; cout << typ1 << ' ' << op << ' ' << typ2 << " sind typ-maessig inkompatibel!" << endl; return; } if (typ == 2) typ = 0; } else if (typ1 == 'd') typ = 1; if (typ) { varWert[varI] = gp; varTyp[varI] = 'd'; dop = (double*)gp; gp += 8; } switchOp: switch (op) { case '+': if (typ) *dop = dd + dd1; else varWert[varI] = x + y; return; case '-': if (typ) *dop = dd - dd1; else varWert[varI] = x - y; return; case '*': if (typ) *dop = dd * dd1; else varWert[varI] = x * y; return; case '/': if (typ) *dop = dd / dd1; else varWert[varI] = x / y; return; case '%': if (typ || typ2 == 'd') { err = iK; cout << typ1 << '%' << typ2 << " geht leider nicht!" << endl; return; } varWert[varI] = x % y; return; case '?': if (typ) *dop = dd == dd1; else varWert[varI] = x == y; typ1 = 'i'; return; case '': if (typ) *dop = dd != dd1; else varWert[varI] = x != y; typ1 = 'i'; return; case '<': if (typ) *dop = dd < dd1; else varWert[varI] = x < y; typ1 = 'i'; return; case '>': if (typ) *dop = dd > dd1; else varWert[varI] = x > y; typ1 = 'i'; return; case '': if (typ) *dop = dd <= dd1; else varWert[varI] = x <= y; typ1 = 'i'; return; case '': if (typ) *dop = dd >= dd1; else varWert[varI] = x >= y; typ1 = 'i'; } } void Baum::neg() { --varI; switch(varTyp[varI]) { case 'c': varWert[varI] *= (-1); break; case 'i': case 'l': varWert[varI] *= (-1); break; case 'd': *(double*)varWert[varI] *= (-1); break; default: err = iK; cout << "neg geht leider nicht!" << endl; return; } ++varI; } void Baum::not1() { --varI; switch(varTyp[varI]) { case 'c': case 'C': case 'i': case 'I': case 'A': case 'K': case 'B': case 'l': varWert[varI] = (! varWert[varI]); break; default: cout << "not1 geht leider nicht!" << endl; return; } ++varI; } void Baum::f0() // atom wortI(char* string) { --varI; varWert[varI] = wortI((char*)varWert[varI]); varTyp[varI] = 'A'; ++varI; } void Baum::f1() // knot sBau(int sl, int sr, uchar t1, uchar t2, uchar v) { int sl, sr; unsigned char t1, t2, v; --varI; v = varWert[varI]; --varI; t2 = varWert[varI]; --varI; t1 = varWert[varI]; --varI; if (varTyp[varI] == 'p') sr = wortI((char*)varWert[varI]); else sr = varWert[varI]; --varI; if (varTyp[varI] == 'p') sl = wortI((char*)varWert[varI]); else sl = varWert[varI]; varWert[varI] = sBau(sl, sr, t1, t2, v); varTyp[varI] = 'K'; ++varI; } void Baum::f2() // void umbau(int i, int um, uchar t) { int i, um; unsigned char t; --varI; t = varWert[varI]; --varI; um = varWert[varI]; --varI; i = varWert[varI]; umbau(i, 'l', um , t);} void Baum::f3() // void umbau(int i, int um, uchar t) { int i, um; unsigned char t; --varI; t = varWert[varI]; --varI; um = varWert[varI]; --varI; i = varWert[varI]; umbau(i, 'r', um , t);} void Baum::f4() // void anbauLl(int i, int an, uchar t, uchar v) { int i, an; unsigned char t, v; --varI; v = varWert[varI]; --varI; t = varWert[varI]; --varI; an = varWert[varI]; --varI; i = varWert[varI]; anbauLl(i, an, t, v); } void Baum::f5() // void anbauLr(int i, int an, uchar t, uchar v) { int i, an; unsigned char t, v; --varI; v = varWert[varI]; --varI; t = varWert[varI]; --varI; an = varWert[varI]; --varI; i = varWert[varI]; anbauLr(i, an, t, v); } void Baum::f6() // void anbauRl(int i, int an, uchar t, uchar v) { int i, an; unsigned char t, v; --varI; v = varWert[varI]; --varI; t = varWert[varI]; --varI; an = varWert[varI]; --varI; i = varWert[varI]; anbauRl(i, an, t, v); } void Baum::f7() // void anbauRr(int i, int an, uchar t, uchar v) { int i, an; unsigned char t, v; --varI; v = varWert[varI]; --varI; t = varWert[varI]; --varI; an = varWert[varI]; --varI; i = varWert[varI]; anbauRr(i, an, t, v); } void Baum::f8() // void abbauLl(int wrzl) { int i; --varI; i = varWert[varI]; abbauLl(i); } void Baum::f9() // void abbauLr(int wrzl) { int i; --varI; i = varWert[varI]; abbauLr(i); } void Baum::f10() // void abbauRl(int wrzl) { int i; --varI; i = varWert[varI]; abbauRl(i); } void Baum::f11() // void abbauRr(int wrzl) { int i; --varI; i = varWert[varI]; abbauRr(i); } void Baum::f12() // knot getLKnot(char*) { int i; --varI; i = wortI((char*)varWert[varI]); varWert[varI] = vLSatz(i); varTyp[varI] = 'K'; ++varI; } void Baum::f13() // knot setLabel(char*, knot) { int i; if (rTyp == 's') { --varI; i = varWert[varI]; --varI; varWert[varI] = CntrlL(i, (char*)varWert[varI]); varTyp[varI] = 'K'; ++varI; return; } else { cout << "setLabel setzt satz voraus" << endl; } } void Baum::f14() // char getLoc() { varWert[varI] = loc; varTyp[varI] = 'c'; ++varI; } void Baum::f15() // void setLoc(char) { --varI; loc = varWert[varI]; } void Baum::f16() // int getRoot() { varWert[varI] = root; if (rTyp == 'w') varTyp[varI] = 'A'; else if (rTyp == 's') varTyp[varI] = 'K'; else varTyp[varI] = 'i'; ++varI; } void Baum::f17() // void setRoot(int, char) { --varI; rTyp = varWert[varI]; --varI; root = varWert[varI]; } void Baum::f18() // char getRTyp() { varWert[varI] = rTyp; varTyp[varI] = 'c'; ++varI; } void Baum::f19() // void setV(int, char) { int i; unsigned char v; --varI; v = varWert[varI]; --varI; i = varWert[varI]; s[i].v = v; } void Baum::f20() // void signal(knot) { --varI; setSignal(varWert[varI]); } void Baum::f21() // int getSignal() { varWert[varI] = fifo[fifoTop]; varTyp[varI] = 'i'; ++varI; if (!fifo[fifoTop]) cout << "no signal in fifo" << endl; } void Baum::f22() // void signalSuccess(char) { --varI; signalSuccess(varWert[varI]); } void Baum::f23() // void addSlot(knot) { --varI; addSlot(varWert[varI]); } void Baum::f24() // void delSlot(knot) { --varI; delSlot(varWert[varI]); } void Baum::f25() // void repaint() { bildneu(); } void Baum::f26() // int val(char*) { --varI; varWert[varI] = atoi((char*)varWert[varI]); varTyp[varI] = 'i'; ++varI; } void Baum::f27() // char* str(int) { --varI; sprintf(tex,"%d", varWert[varI]); varWert[varI] = (int)tex; varTyp[varI] = 'p'; ++varI; } void Baum::f28() // void strcat(char*, char*) { char* p1, *p2; --varI; p2 = (char*)varWert[varI]; --varI; p1 = (char*)varWert[varI]; strcat(p1, p2); } void Baum::f29() // int strcmp(char*, char*) { char* p1, *p2; --varI; p2 = (char*)varWert[varI]; --varI; p1 = (char*)varWert[varI]; varWert[varI] = strcmp(p1, p2); varI++; } void Baum::f30() // int strcpy(char*, char*) { char* p1, *p2; --varI; p2 = (char*)varWert[varI]; --varI; p1 = (char*)varWert[varI]; strcpy(p1, p2);} void Baum::f31() // int strlen(char*) { --varI; varWert[varI] = strlen((char*)varWert[varI]); varTyp[varI] = 'i'; ++varI; } void Baum::f32() // int getClip(int) { --varI; varWert[varI] = clip[varWert[varI]]; varTyp[varI] = 'i'; ++varI; } void Baum::f33() // char getClipTyp(int) { --varI; varWert[varI] = clipTyp[varWert[varI]]; varTyp[varI] = 'c'; ++varI; } void Baum::f34() // void setClip(int, char) F9-Emulation { clapTyp[0] = clipTyp[0]; clap[0] = clip[0]; --varI; clipTyp[0] = varWert[varI]; --varI; clip[0] = varWert[varI]; } void Baum::f35() // void clear() { system("clear"); } void Baum::f36() // double sin(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; *dop = sin(dd); ++varI; } void Baum::f37() { --varI; // double cos(double) if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; *dop = cos(dd); ++varI; } void Baum::f38() // double tan(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; *dop = tan(dd); ++varI; } void Baum::f39() // double asin(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; if ( dd >= -1.0 && dd <= 1.0) { *dop = asin(dd); ++varI; } else cout << "calc error: asin < -1.0 or > 1.0" << endl; } void Baum::f40() // double acos(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; if (dd >= -1.0 && dd <= 1.0) { *dop = acos(dd); ++varI; } else cout << "calc error: acos < -1.0 or > 1.0" << endl; } void Baum::f41() // double atan(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; if (dd >= -3.141592654 && dd <= 3.141592654) { *dop = atan(dd); ++varI; } else cout << "calc error: atan < -pi or > pi" << endl; } void Baum::f42() // double sinh(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; *dop = sinh(dd); ++varI; } void Baum::f43() // double cosh(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; *dop = cosh(dd); ++varI; } void Baum::f44() // double tanh(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; *dop = tanh(dd); ++varI; } void Baum::f45() // double ln(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; if (dd > 0.0) { *dop = log(dd); ++varI; } else cout << "calc error: ln <= 0" << endl; } void Baum::f46() // double log(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; if (dd > 0.0) { *dop = log10(dd); ++varI; } else cout << "calc error: log10 <= 0" << endl; } void Baum::f47() // double exp(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; *dop = exp(dd); ++varI; } void Baum::f48() // double sqrt(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); if (dd >= 0.0) { *dop = sqrt(dd); ++varI; } else cout << "calc error: sqrt < 0" << endl; } void Baum::f49() // double abs(double) { --varI; if (varTyp[varI] != 'd') convTyp(varI, 'd'); dop = (double*)varWert[varI]; dd = *dop; *dop = fabs(dd); ++varI; } void Baum::f50() // double pi() { varWert[varI] = gp; gp += 8; *dop = 3.141592654; varTyp[varI] = 'd'; ++varI; } void Baum::f51() // char vartyp(int) { int i; --varI; i = varWert[varI]; varWert[varI] = vartyp(i); varTyp[varI] = 'c'; ++varI; } void Baum::f52() // void tlz(int alt, int neu, char tAlt, char tNeu) { int sl, sr; unsigned char t1, t2; --varI; t2 = varWert[varI]; --varI; t1 = varWert[varI]; --varI; sr = varWert[varI]; --varI; sl = varWert[varI]; tlz(sl, sr, t1, t2); } void Baum::f53() // knot getBVar(char*) { int i; --varI; i = wortI((char*)varWert[varI]); i = vLSatz(i); i = s[i].sr; if (s[i].t2 == 'w') varWert[varI] = atoi(w[s[i].sr].st); else varWert[varI] = s[i].sr; varTyp[varI] = 'i'; ++varI; } void Baum::f54() // setBVar(int, char*) { int i, sr; --varI; sr = wortI((char*)varWert[varI]); sr = vLSatz(sr); sr = s[sr].sr; --varI; i = varWert[varI]; s[sr].sr = i; s[sr].t2 = 'i'; } void Baum::f55() // void openWindow() { outputWindow->outputShow(); } void Baum::f56() // void closeWindow() { outputWindow->outputHide(); } void Baum::f57() // void clearWindow() { outputWindow->outputClear(); } void Baum::f58() // resizeWindow(int x, int y, int breite, int hoehe) { --varI; outputWindow->param[3] = varWert[varI]; --varI; outputWindow->param[2] = varWert[varI]; --varI; outputWindow->param[1] = varWert[varI]; --varI; outputWindow->param[0] = varWert[varI]; outputWindow->outputResize(outputWindow->param[0], outputWindow->param[1], outputWindow->param[2], outputWindow->param[3]);} void Baum::f59() // drawLine(int x1, int y1, int x2, int y2) { --varI; outputWindow->param[3] = varWert[varI]; --varI; outputWindow->param[2] = varWert[varI]; --varI; outputWindow->param[1] = varWert[varI]; --varI; outputWindow->param[0] = varWert[varI]; outputWindow->command = 1; outputWindow->repaint(); } void Baum::f60() // setBrush(int r, int g, int b) { --varI; outputWindow->param[2] = varWert[varI]; --varI; outputWindow->param[1] = varWert[varI]; --varI; outputWindow->param[0] = varWert[varI]; outputWindow->command = 2; outputWindow->repaint(); } void Baum::f61() // setPen(int r, int g, int b) { --varI; outputWindow->param[2] = varWert[varI]; --varI; outputWindow->param[1] = varWert[varI]; --varI; outputWindow->param[0] = varWert[varI]; outputWindow->command = 3; outputWindow->repaint(); } void Baum::f62() // drawRect(int x1, int y1, int breite, int hoehe) { --varI; outputWindow->param[3] = varWert[varI]; --varI; outputWindow->param[2] = varWert[varI]; --varI; outputWindow->param[1] = varWert[varI]; --varI; outputWindow->param[0] = varWert[varI]; outputWindow->command = 4; outputWindow->repaint(); } void Baum::f63() // drawText(int x1, int y1, int breite, int hoehe, char* string) { --varI; strcpy(outputWindow->ostring, (char*)varWert[varI]); --varI; outputWindow->param[3] = varWert[varI]; --varI; outputWindow->param[2] = varWert[varI]; --varI; outputWindow->param[1] = varWert[varI]; --varI; outputWindow->param[0] = varWert[varI]; outputWindow->command = 5; outputWindow->repaint(); } void Baum::f64() // drawEllipse(int x1, int y1, int breite, int hoehe) { --varI; outputWindow->param[3] = varWert[varI]; --varI; outputWindow->param[2] = varWert[varI]; --varI; outputWindow->param[1] = varWert[varI]; --varI; outputWindow->param[0] = varWert[varI]; outputWindow->command = 6; outputWindow->repaint(); } void Baum::f65() // setFont(char* fontname, int groesse, int typ) { --varI; outputWindow->fonttyp = varWert[varI]; // typ = 0 Normal typ = 1 Bold if (outputWindow->fonttyp == 0) outputWindow->fonttyp = QFont::Normal; else if (outputWindow->fonttyp == 1) outputWindow->fonttyp = QFont::Bold; --varI; outputWindow->fontsize = varWert[varI]; --varI; strcpy(outputWindow->fontname, (char*)varWert[varI]); } void Baum::f66() // void savePicture(char* path) { --varI; strcpy(outputWindow->ostring, (char*)varWert[varI]); outputWindow->command = 7; } void Baum::f67() // void loadPicture(char* path) { --varI; strcpy(outputWindow->ostring, (char*)varWert[varI]); outputWindow->command = 8; outputWindow->repaint(); } void Baum::f68() // void setCaption(char* titel) { --varI; strcpy(outputWindow->ostring, (char*)varWert[varI]); outputWindow->command = 9; outputWindow->repaint(); } void Baum::f69() // void print(term) void print(variant) { --varI; switch(varTyp[varI]) { case 'p': case '^': sprintf(outputWindow->ostring, "%s", (char*)varWert[varI]); break; case 'i': case 'K': case 'B': case 'l': case 'D': sprintf(outputWindow->ostring, "%i", varWert[varI]); break; case 'c': sprintf(outputWindow->ostring, "%c", varWert[varI]); break; case 'C': sprintf(outputWindow->ostring, "%u", varWert[varI]); break; case 'A': sprintf(outputWindow->ostring, "%s", w[varWert[varI]].st); break; case 'I': sprintf(outputWindow->ostring, "%ui", varWert[varI]); break; case 'd': dop = (double*)varWert[varI]; sprintf(outputWindow->ostring, "%f", *dop); break; case 'P': sprintf(outputWindow->ostring, "%i", *(int*)varWert[varI]); } if (! outputWindow->isVisible()) { outputWindow->command = 0; outputWindow->outputShow(); } outputWindow->command = 10; outputWindow->repaint(); } void Baum::f70() // void input(char*, var) { QString z; bool ok; char* p; char t; int k; varI -= 2; ok = false; z = QInputDialog::getText("input:", (char*)varWert[varI], QLineEdit::Normal, QString::null, &ok, this); if (ok) { strcpy(inputtext, z); t = varTyp[varI + 1]; switch(t) { case 'c': varTyp[varI] = 'c'; varWert[varI] = (char) atoi(inputtext); break; case 'i': case 'l': varTyp[varI] = 'i'; varWert[varI] = atoi(inputtext); break; case 'I': case 'L': varTyp[varI] = 'I'; varWert[varI] = (unsigned int) atoi(inputtext); break; case 'C': varTyp[varI] = 'C'; varWert[varI] = (unsigned char) atoi(inputtext); break; case '^': case 'p': varTyp[varI] = t; varWert[varI] = (int)inputtext; break; case 'd': varTyp[varI] = t; varWert[varI] = gp; dop = (double*)gp; *dop = atof(inputtext); gp += 8; break; case 'D': err = iR; cout << "f70(typ D)" << endl; return; } ++varI; k = s[s[iR].sl].sr; lWert(k); if (t == 'p' || t== '^') { --varI; dP = (int*)varWert[varI]; p = (char*)*dP; --varI; strcpy(p, (char*)varWert[varI]); } else setWert(); } } void Baum::f71() // char* strstr(char*, char*) { char* p1, *p2; --varI; p2 = (char*)varWert[varI]; --varI; p1 = (char*)varWert[varI]; varWert[varI] = (int)strstr(p1, p2); varTyp[varI] = 'p'; ++varI; } void Baum::f72() // char* time() { time(&zeit); strcpy(tex, ctime(&zeit)); varWert[varI] = (int)tex; varTyp[varI] = 'p'; ++varI; } void Baum::f73() // double valf(char*) { --varI; *dop = atof((char*)varWert[varI]); varTyp[varI] = 'd'; ++varI; } void Baum::f74() // void srand(int) { --varI; srand(varWert[varI]); } void Baum::f75() // int rand() { varWert[varI] = rand(); varTyp[varI] = 'i'; ++varI; } void Baum::f76() // binary and variant and(variant, variant) { --varI; --varI; if (varTyp[varI] == 'i') varWert[varI] = varWert[varI] & varWert[varI + 1]; else if (varTyp[varI] == 'c') varWert[varI] = varWert[varI] & varWert[varI + 1]; else if (varTyp[varI] == 'I') varWert[varI] = varWert[varI] & varWert[varI + 1]; else if (varTyp[varI] == 'C') varWert[varI] = varWert[varI] & varWert[varI + 1]; ++varI; } void Baum::f77() // binary or variant or(variant, variant) { --varI; --varI; if (varTyp[varI] == 'i') varWert[varI] = varWert[varI] | varWert[varI + 1]; else if (varTyp[varI] == 'c') varWert[varI] = varWert[varI] | varWert[varI + 1]; else if (varTyp[varI] == 'I') varWert[varI] = varWert[varI] | varWert[varI + 1]; else if (varTyp[varI] == 'C') varWert[varI] = varWert[varI] | varWert[varI + 1]; ++varI; } void Baum::f78() // binary xor variant xor(variant, variant) { --varI; --varI; if (varTyp[varI] == 'i') varWert[varI] = varWert[varI] ^ varWert[varI + 1]; else if (varTyp[varI] == 'c') varWert[varI] = varWert[varI] ^ varWert[varI + 1]; else if (varTyp[varI] == 'I') varWert[varI] = varWert[varI] ^ varWert[varI + 1]; else if (varTyp[varI] == 'C') varWert[varI] = varWert[varI] ^ varWert[varI + 1]; ++varI; } void Baum::f79() // binary cpl variant cpl(variant) { --varI; if (varTyp[varI] == 'i') varWert[varI] = ~ varWert[varI]; else if (varTyp[varI] == 'c') varWert[varI] = ~ varWert[varI]; else if (varTyp[varI] == 'I') varWert[varI] = ~ varWert[varI]; else if (varTyp[varI] == 'C') varWert[varI] = ~ varWert[varI]; ++varI; } void Baum::f80() // binary shl variant shl(variant) { --varI; if (varTyp[varI] == 'I') varWert[varI] = varWert[varI] << 1; else if (varTyp[varI] == 'C') varWert[varI] = varWert[varI] << 1; ++varI; } void Baum::f81() // binary shr variant shr(variant) { --varI; if (varTyp[varI] == 'I') varWert[varI] = varWert[varI] >> 1; else if (varTyp[varI] == 'C') varWert[varI] = varWert[varI] >> 1; ++varI; } void Baum::f82() // char isDay(char*) { --varI; if (isDay((char*)varWert[varI])) varWert[varI] = 1; else varWert[varI] = 0; varTyp[varI] = 'c'; ++varI; } void Baum::f83() // int copyBaum(int) { --varI; varWert[varI] = CntrlW(varWert[varI]); varTyp[varI] = 'K'; ++varI; } void Baum::f84() { clearLOC(); } void Baum::f85() // void save(char*, char*, int) { char *datName, *datStart; int datLen; --varI; datLen = varWert[varI]; --varI; datStart = (char*)varWert[varI]; --varI; datName = (char*)varWert[varI]; save(datName, datStart, datLen); } void Baum::f86() // void load(char*, char*) { char *datName, *datStart; --varI; datStart = (char*)varWert[varI]; --varI; datName = (char*)varWert[varI]; load(datName, datStart); } void Baum::f87() { char *datName; --varI; datName = (char*)varWert[varI]; varWert[varI] = fTell(datName); varTyp[varI] = 'i'; ++varI; } void Baum::f88() // void swap(int) { int i; --varI; i = varWert[varI]; CntrlU(i); } void Baum::f89() // void tScan(char*) { --varI; tScan((char*)varWert[varI]); } void Baum::f90() // void remove(int, uchar) F6 { int i; unsigned char t; --varI; v = varWert[varI]; --varI; t = varWert[varI]; F6(i,t); } char Baum::vartyp(int t) { if (t == char_ || t == int_ || t == long_ || t == float_ || t == double_ || t == atom_ || t == knot_ || t == back_ || t == uchar_ || t == uint_ || t == ulong_ || t == FILE_) return 1; return 0; } void Baum::save(char* datName, char* datStart, int datLen) { FILE* stream; stream = fopen(datName, "wb"); if (! stream) return; fwrite (datStart, 1, datLen, stream); fclose(stream); } void Baum::load(char* datName, char* datStart) { FILE* stream; int datLen; stream = fopen(datName, "rb"); if (! stream) return; fseek(stream, 0, SEEK_END); datLen = ftell(stream); fseek(stream, 0, SEEK_SET); fread (datStart, 1, datLen, stream); fclose(stream); } int Baum::fTell(char* datName) { FILE* stream; int datLen; stream = fopen(datName, "rb"); if (! stream) return 0; fseek(stream, 0, SEEK_END); datLen = ftell(stream); fclose(stream); return datLen; }


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